
Pusha Pusha
開発元:GameMonetize

Pusha Pusha
GameMonetize
Pusha Pusha is a Sokoban-variant where the puzzle is walking back your own mistakes. Every box pushes forward only - no pulling - so a box shoved against a wall or into a corner is dead weight and the level needs a restart. The target squares are marked, and the layout ensures that the naive pushing order almost always blocks at least one target, which is the point: you solve each level by planning the sequence backward from the final positions. New mechanics arrive a few levels apart - one-way tiles, boxes that only move on matching-colored floors, switches that open walls - and each one exists to punish pushing early. There is no timer, and the level counter is the only pressure. The game respects the genre's core rule that a good Sokoban level feels impossible for ten minutes and then obvious for the rest of your life, and the difficulty curve is tuned so that lesson lands around the time you have restarted the same level for the fifth time.
このゲームについて
遊び方
Use Keyboard On desktop, use your mouse to click and interact. On mobile, tap the screen to control the game. Complete the objectives shown at the start of each…



